Final Fantasy Chronicles was received well by players and critics, who praised the peripheral features and the fact that Square was offering RPG classics to a new generation of gamers. Conversely, reviewers sharply criticized "long and frequent loading" between areas and battles due to poor emulation. Enough copies of Chronicles were sold to warrant a second release as part of Sony's Greatest Hits in June 2003.

Final Fantasy II

World Map - The Final Fantasy
In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the console role-playing game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the battle screen, where the characters fight with monsters or other enemies.

World Map - The Final Fantasy
Final Fantasy IV introduced the Active Time Battle, a system designed by Hiroyuki Ito. It centers around the player inputting orders for the characters in "real time" during battles. Each character is balanced through certain strengths and weaknesses; for instance, a strong magic user may have low defense, while a physical fighter may have low agility.

Final Fantasy 2 World Map
Chrono Trigger's gameplay deviates from traditional role-playing games in that, rather than random encounters, most enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the field map itself rather than on a separate battle screen. Chrono Trigger uses an updated form of the Active Time Battle introduced in Final Fantasy IV, with additions such as "Techs" that rely on enemy positioning and abilities of characters. Other features are the employment of time travel and a "New Game Plus" option.

Map of the Final Fantasy 2

Final Fantasy II Game Maps
Final Fantasy Chronicles features two previously-released ports by TOSE; Final Fantasy IV and Chrono Trigger were released separately, and Final Fantasy IV was re-released as a part of Final Fantasy Collection, all published in Japan. Chronicles was designed and directed by Kazuhiko Aoki, supervised by Fumiaki Fukaya, and produced by Akihiro Imai. It was created as a follow-up to Final Fantasy Anthology, a compilation of Final Fantasy V and Final Fantasy VI.

Final Fantasy II

Final Fantasy 1 and 2 Dawn of

Final Fantasy II PSP World map
The original Final Fantasy IV was released in North America as Final Fantasy II in 1991, with various "Easytype" modifications. These were removed in the Final Fantasy Chronicles version, and the game was re-localized, achieving a script closer to the Japanese script by Takashi Tokita. Chrono Trigger, released in 1995, was already localized by Ted Woolsey, but the Final Fantasy Chronicles version has additional modifications.

Final Fantasy 1 World Map

84%. FF2 map
A primary addition to both games is full-motion video. Final Fantasy IV features computer animated cutscene sequences, while Chrono Trigger features anime-style sequences designed by Akira Toriyama that "help further tell the story of Chrono Trigger." Final Fantasy IV was given gameplay features such as a two-player mode, a "Sprint Feature" to "enhance and quicken gameplay", and the "Memo File" system to "reduce saving time." Chrono Trigger, instead of added gameplay features, has an "Extras Mode". This features databases such as a bestiary and a gallery of artwork created in development.

Final Fantasy II Overworld Map

World Map - The Final Fantasy

World Map of Final Fantasy 2

Final Fantasy VII Maps

Final Fantasy VIII - Neoseeker
Final Fantasy II
World Map - The Final Fantasy
In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the console role-playing game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the battle screen, where the characters fight with monsters or other enemies.
World Map - The Final Fantasy
Final Fantasy IV introduced the Active Time Battle, a system designed by Hiroyuki Ito. It centers around the player inputting orders for the characters in "real time" during battles. Each character is balanced through certain strengths and weaknesses; for instance, a strong magic user may have low defense, while a physical fighter may have low agility.
Final Fantasy 2 World Map
Chrono Trigger's gameplay deviates from traditional role-playing games in that, rather than random encounters, most enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the field map itself rather than on a separate battle screen. Chrono Trigger uses an updated form of the Active Time Battle introduced in Final Fantasy IV, with additions such as "Techs" that rely on enemy positioning and abilities of characters. Other features are the employment of time travel and a "New Game Plus" option.
Map of the Final Fantasy 2
Final Fantasy II Game Maps
Final Fantasy Chronicles features two previously-released ports by TOSE; Final Fantasy IV and Chrono Trigger were released separately, and Final Fantasy IV was re-released as a part of Final Fantasy Collection, all published in Japan. Chronicles was designed and directed by Kazuhiko Aoki, supervised by Fumiaki Fukaya, and produced by Akihiro Imai. It was created as a follow-up to Final Fantasy Anthology, a compilation of Final Fantasy V and Final Fantasy VI.
Final Fantasy II
Final Fantasy 1 and 2 Dawn of
Final Fantasy II PSP World map
The original Final Fantasy IV was released in North America as Final Fantasy II in 1991, with various "Easytype" modifications. These were removed in the Final Fantasy Chronicles version, and the game was re-localized, achieving a script closer to the Japanese script by Takashi Tokita. Chrono Trigger, released in 1995, was already localized by Ted Woolsey, but the Final Fantasy Chronicles version has additional modifications.
Final Fantasy 1 World Map
84%. FF2 map
A primary addition to both games is full-motion video. Final Fantasy IV features computer animated cutscene sequences, while Chrono Trigger features anime-style sequences designed by Akira Toriyama that "help further tell the story of Chrono Trigger." Final Fantasy IV was given gameplay features such as a two-player mode, a "Sprint Feature" to "enhance and quicken gameplay", and the "Memo File" system to "reduce saving time." Chrono Trigger, instead of added gameplay features, has an "Extras Mode". This features databases such as a bestiary and a gallery of artwork created in development.
Final Fantasy II Overworld Map
World Map - The Final Fantasy
World Map of Final Fantasy 2
Final Fantasy VII Maps
Final Fantasy VIII - Neoseeker
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